Yeah ReadPixels doesn't work for me on The New iPad.  I suppose it cehkos on the retina resolution.  So on the New iPad I had to use RenderTexture which doesn't really work because it has to be a power of 2.  So I just used 1024 2048 to approximate the retina aspect ratio. I guess there is no perfect solution.  But I still think you might have a path issue on iOS. Also remember they changed ReadPixels in 3.5 so that it only works on OnPostRender.



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